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Adult Dragon

The village of Outskirt has a dragon problem. For a fortnight, at sunset, an adult dragon has circled the town and the surrounding areas. It appeared to survey the village before simply flying away to the south.

Two days ago, the dragon strafed the farms to the southwest of Outskirt with their fiery breath, charring farmland and destroying large swaths of crops that the villagers needed to sustain themselves through the coming winter. 

Last night, the dragon returned. This time, the duo stole livestock, lifting the largest of the cows in their claws and flying them southward.

Hardy, the head of the town guard, and his protégé, Jory, are looking for volunteers to ambush the dragon before it can return and inevitably turn its ire toward Outskirt proper.

They offer the player characters 50 gold pieces if they can slay the dragon before it returns.

Random Events

1-2. Nothing happens. 

3. Ants.

4. 6 things.

5. The party needs help with a monster. 

6. A bolt of cloth.

1. Sunset Assault

Wingbeats break the tense silence as day gives way to dusk. As the sun's glow diminishes behind the western mountains, a new fiery glow from the south announces the arrival of the night's draconic assault.

Be Prepared. The villagers who Hardy and Jory recruited for defense are having second thoughts as the dragon approaches. With each fiery exhalation in the distance, someone else abandons their post.

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Ambush. A rumble from above can be heard as rocks and boulders tumble down. A successful ACROBATICS roll lets the player characters avoid the falling rocks. A PC who fails takes 2D8 bludgeoning damage and is knocked prone.